GAMEGLE LAB / 002BLIND CIRCUIT · v0.3.0

DEATHRUNNERS

Blind Circuit.

Bait the switch. Survive the course. Take the final signal.

RUNNERROOM 1 / 40:00.0
A/D MOVE · SPACE JUMP · R CHECKPOINTLocal practice. Real human tests are separate.

Course and roster

TEST POOL

Course signals

REACTION / CPU

Amber warns; coral is active. Choice outcomes stay hidden until activation. Walk to a button on the Death track and press E or Use. The first valid activation locks that trap until reset.

Live diagnostics FIXED-STEP SESSION

      

Versioned human testing

Explicit human evidence only. Ten genuine runs unlock review; approval also requires multiplayer evidence and all six review ratings. Automated checks, bots and debug never count. Review decisions here are device-local until explicitly published to the server pool.

No real runs pre-populated.

Preset review / withdrawal